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Xbox topic


Stefan

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Oke dat is raar. Op die persconferentie in mei werd aangekondigd, xbox one beschikbaar dit jaar voor iedereen en overal.

Op de persconferentie zei Microsoft dat hij overal in 2013 zou komen. ;)

 

Er bestaan nog dingen als vertraging.

 

Azië: November/December 2014

Japan: TBA

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GKJJ: Inmiddels heb ik meer duidelijkheid over waar bedrag 100 euro vandaan komt. Ga nog wat verder spitten en dan morgen t aan jullie melden.

 

Maar afwachten dan. Hoopte eigenlijk dat er vandaag al wat meer info zou komen over hoe of wat.

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Ik ga eens even een grootschalig diepte onderzoek doen om er achter te komen wie van mijn maten welke console neemt. Uiteindelijk wil ik natuurlijk gewoon goed kunnen gamen met mijn maten. Dan sluit ik al die Poolse vrienden van me gewoon uit van het onderzoek.

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Ik lees trouwens net dat die 24 uur check maar enkele kb's kost. Dan zou je zonder internet ook gewoon even van je telefoon een hotspot kunnen maken. Dat is dan wel weer chill.

 

Microsoft's Phil Spencer Discusses Xbox Policies, Pricing, And International Launches

 

As day two of E3 2013 wound down, Game Informer had the chance to speak with Microsoft Studios corporate vice president Phil Spencer about the Xbox One. We started light, inquiring about the lack of Kinect titles available on the show floor.

 

"There are definitely a lot of games like Ryse that are using Kinect in interesting ways, but we really were focused on the 16x9 and not having people jump around on stage," Spencer explained. "That’s the stage. In the booth you can do whatever you want. Frankly, the way the booth flow works has been so crowded it’s not always the easiest way for us to show Kinect, which is why we put the Kinect 101 station out there. We have the one station on the floor."

 

The Kinect in every package no doubt contributes to the $100 price difference between the Xbox One and the PlayStation 4. Spencer opted to take a broader look at the landscape, telling us that he views the environment as more than two devices, including mobile devices and high-end gaming PCs.

 

"We have more than one competitor," Spencer told us. "When you think about where they play games today, they play on a lot of different devices. I think it's wrong to think that the universe only consists of two things."

 

The fight between Sony and Microsoft is going to rage this year, and Spencer is confident that the exclusive content Microsoft is bringing to the table will win consumers over. Additionally, Microsoft is hoping that customers see the value in the different communication and media aspects that the Xbox One offers.

 

In addition to price, Microsoft's approach to game content has raised concerns, even among the brand faithful. One question has been about bringing games to friends' houses. Consumers will need to either download large files or install fully from the disc. Even with the physical media, Spencer confirmed that the absence of an internet connection will render that game unplayable. In other words, be sure to ask your friend if their internet is working before planning to bring over a game.

 

We received additional information about online check-ins, as Spencer shared that tethering a mobile device can handle a license refresh. "It's kilobytes, not megabytes," he confirmed. "You can also set your console to always have the latest bits in a standby state." Later, Spencer was concrete, "If you have no ability to connect to the Internet, the Xbox One is not the console for you."

 

Unfortunately, Spencer also was direct that a home (or nuclear submarine) without any internet connection is not the right place for an Xbox One. We asked about Don Mattrick's statements to Geoff Keighley about that very issue."I know Don. He's been in his industry for decades," Spencer said. "He started as a game developer with his own studio. For it somehow to get twisted that Don doesn't care about gaming, as someone who knows the man, I know that is not him. He does care about the gamers."

 

Much has also been made of the 1.5MB connection requirements, but Spencer is confident that anyone who can play online now with an xbox 360 will have no problems with the Xbox One. As for the games, Spencer told us, "There are a lot more titles in development across first- and third-party than what is on the show floor. There are first-party games coming at launch that are not on the floor." Spencer was unable to disclose game prices.

 

As for hardware at launch, Spencer wants to be sure to fill the channel. "We're not trying to build an artificially scarce environment at launch." Unfortunately, that doesn't include all countries, like Poland, home of CD Projekt Red. The Witcher 3: Wild Hunt developer took the stage during Microsoft's press conference to show off the title.

 

We asked Spencer about that, and he assured us that he would be looking into things to find out when Poland would be coming online. The importance of Kinect to the system is part of what will slow down rollout in some markets. The Kinect must be properly prepared to detect languages and accents for proper functionality.

 

"We want to make sure the box is fully functional at launch," Spencer explained. It's not just about changing the words in the dash. It is an effort to have a box in market that works the way we want the box to work." As for importing and "spoofing" account location, as was detailed between a user and Xbox official support, Microsoft told us that they would be investigating that scenario and will get back to us.

 

With regard to the permanence of the digital rights management and connectivity requirements, Microsoft is standing firm on the stated policy, at least for now. Users should not expect a change. However, Spencer did offer a promise that the company is listening.

 

"We've all had 360s for quite a while. If you look at what the box was capable of doing when we launched it versus what it's doing it now, we listened. We're part of the community," Spencer emphatically stated. "I'm in. I'm playing games all the time. We listen to the community and we will respond to where the business, the creators, and the gamers are going. But I don't want to people to take that wrong. Our policy is our policy, and we've stated it. We wanted to put it up [on Xbox Wire] in unambiguous terms. 'Here's what our policy is.'"

 

Addressing one other concern, Microsoft is already considering how it will approach content at the end of the Xbox One's life. Spencer assured us that users won't be left in the cold when it's time to upgrade in another five or six years.

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En internetverbinding moet minimaal 1.5 Mbps zijn, ook al is dat niet heel veel, heb je daar wel minimaal een 3G verbinding voor nodig. En waarneer heb je dat nou wel tot je beschikking en vast internet niet (als je wilt gamen)?

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Oke boys, really big fucking news: Alle online restricties gaan van de Xbox one af. Used games worden toegelaten. Alles.

 

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

 

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

 

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

 

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

 

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

 

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

 

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

 

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

 

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

 

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

 

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

bewerkt door Alessandro
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Alleen met de kinect wordt je blijkbaar nog genaaid dus. Wel goed om te zien dat al het gejank van consumenten dus toch lekker geholpen heeft. Klant is koning, goed on te zien dat ze toegeven.

 

Inderdaad, wat een boeven dat Kinect in dat pakket zit.

 

Waar haal je dit vandaan [MENTION=5583]Alessandro[/MENTION];?

 

Op xbox.com http://news.xbox.com/2013/06/update

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Nee hoor, het is door de Australische en Duitse overheden aangemerkt als een high-tech surveillance apparaat en het is in twee Yankeestaten in strijd met wetsvoorstellen die op dit moment overwogen worden.

 

Die correcte termen buiten beschouwing gelaten, ze zeggen nu dus eigenlijk 'Oke iedereen vond de ps4 beter dan de xbox dus hebben we de xbox nu maar precies zo als de ps4 gemaakt alleen dan 100 euro duurder en met de helft zoveel rekenkracht.' Briljant hoor. Goed voor de consument dit hoor, maar het blijft verder nog steeds een kutding.

 

Sebas trollt me beter Bart. Sorry. Trap er niet in.

 

Hoe zit het nu eigenlijk met dat family-sharing?, vervalt nu ook? Dat was namelijk (imo)een hele grote plus voor de X-One

 

Jep, dat vervalt. Wel jammer, want inderdaad een leuke functie.

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