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Echte namen Nederlands Elftal


joopgeurtsen
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12 uur geleden zei joopgeurtsen:

Hallo,

 

Ik heb de stappen doorlopen zoals hier aangegeven staat (een aantal bestanden verwijderen), alleen ik blijf de fictieve namen bij het Nederlands Elftal zien.

Iemand nog een idee of tips hoe ik dit weer goed krijg?

 

Groet, Danny

Heb je ook twee nieuwe bestanden toegevoegd?

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14 uur geleden zei joopgeurtsen:

Hallo,

 

Ik heb de stappen doorlopen zoals hier aangegeven staat (een aantal bestanden verwijderen), alleen ik blijf de fictieve namen bij het Nederlands Elftal zien.

Iemand nog een idee of tips hoe ik dit weer goed krijg?

 

Groet, Danny

 

Heb je de dbc, edt en inc mappen en bestanden vervangen in drie delen? Dus ook in 2200, 2201 en 2210? En heb je de editor data bestanden ook vervangen? Want dat moet je wel allemaal doen anders werkt het niet.

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16 uur geleden zei JordiW.:

In principe zou je geen bestandjes moeten vervangen, alleen verwijderen. Zo heeft het bij mij gewoon gewerkt.

Ik heb zelf die van FMScout gebruikt, daar moest ik wel twee bestandjes toevoegen. Volgens mij is dat om de juiste club- en competitienamen te krijgen (Champions League ipv Champions Cup / Manchester United ipv Manchester Utd etc.) 

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Je moet de bestanden wel degelijk vervangen anders werkt het niet.

 

STEP 1.
OPEN 

Program Files (x86)\Steam\SteamApps\common\Football Manager 2022\data\database\db\2200


DELETE the dbc , edt and lnc folders


OPEN 

Program Files (x86)\Steam\SteamApps\common\Football Manager 2022\data\database\db\2201


DELETE the dbc , edt and lnc folders
 

OPEN 

Program Files (x86)\Steam\SteamApps\common\Football Manager 2022\data\database\db\2210


DELETE the dbc , edt and lnc folders

 

Notes: \Program Files (x86)\ could be \Program Files\ depending on your set up.

 

Equivalent folders for PC players on Gamepass

Show Spoiler

 

Equivalent folders for PC players on Epic Games

Show Spoiler

 

Equivalent folders for Mac users

Show Spoiler

 


STEP 2:
COPY the dbc, edt and lnc folders from the downloaded pack 

STEP 3: 
PASTE them into each of your respective folders mentioned in step 1.

 

These are what the respective folder structures should look like in the 2210 folder:

 

dbc: 

HilGJKcZkJptDsRKtNMrLux8zcQM0yaSsS5qtCNi.png

 

dbc/permanent: 

Td9oDL8wR69WXSLDqGrS43I0y34MOdJI0i6uAWaF.png

 

edt/permanent: 

2ESkb2mscr4SNGqdP4JEu68zEsMzND8821V6yKDP.png


lnc: 

9A8wOUsyPJDhV5namoSaUAHytwBAtmK3r9ozC6nW.png

 


STEP 4:
COPY the 11 files located in the EDITOR DATA FILES folder in the downloaded pack

 

STEP 5
PASTE to \Documents\Sports Interactive\Football Manager 2022\editor data

 

This is also the same folder to be used for Gamepass.

 

As stated by SI themselves

 

You are not able to change the user data location as such but you can use the user data folder in Documents/Sports Interactive/Football Manager 2022 to store facepacks and graphics.

 

Equivalent folder for Mac

Show Spoiler


This should be what your editor data folder looks like now. There may initially be a config.xml file in this folder and it can be safely overwritten; it is generated by FM every time the game starts.

 

QKsMrFFStRWox2Pdx5myffUFwuCubx1TWw3vRDLM.png

 

To make sure the files have been applied correctly, go to the Champions Cup and EURO Vase in your saved game, and they should be renamed to Champions League and Europa League respectively. If you are in the middle of a save-game, Japanese and German national teams will be populated in the next instance that players are called up, and not immediately. Do keep in mind that this file does not add Japan-based players, who are not in the official database and will need a third-party add-on to be created and added.

 

Club names are only changed if you apply the editor data files before starting a new game. For a workaround if you've already started a new save-game, then please read the opening post of this thread.

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