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PlayerUnknown's Battlegrounds

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Battlegrounds is an action game in which up to one hundred players fight in a battle royal, a type of large-scale deathmatch where players fight to be the last alive. Players can choose to enter the match solo, or with a small team of two or four people. In either case, the last person or team left alive wins the match.


Each match starts with players parachuting from a plane onto an map area approximately 8 by 8 kilometres (5.0 mi × 5.0 mi) in size, The plane's flight-path across the map varies with each round, requiring players to quickly determine the best time to parachute out. Players start with no gear beyond customized clothing selections which do not affect gameplay. Once they land, players can search buildings and other sites to find weapons, vehicles, armor, clothing, and other equipment. These items are randomly distributed via procedural calculations throughout the map at the start of a match, with certain high-risk zones typically having better equipment. Players then proceed to either stay hidden to avoid being killed or hunt down other players whilst continuing to search for more equipment. Killed players can be looted to acquire their gear as well. Players can opt to play either from the first-person or third-person perspective, each having their own advantages and disadvantages in combat and situational awareness; though server-specific settings can be used to force all players into one perspective to eliminate some advantages.


Every few minutes, the playable "safe" area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage over time and eventually being eliminated; in game, the players see this as a shimmering blue wall that contracts over time. This forces players into more confined areas and increases the chance of encounters with the surviving players. During the course of the match, random regions of the map are highlighted in red and bombed, posing a threat to players that remain in that area. In both cases, players are warned a few minutes before these events, giving them time to relocate to safety. At random, a plane will fly over various parts of the playable map and drop a loot package, containing items which are typically unobtainable during normal gameplay. These packages emit highly visible red smoke, drawing interested players near it and creating further confrontations. On average, a full round takes no more than 30 minutes.


At the completion of each round, players gain in-game currency based on how long they survived, how many other players they had killed, and how much damage they dealt to other players. The currency is used to purchase crates which contain cosmetic items for character customization.




Laatst gekocht, €30 op Steam


Ontzettend tof spel, wie speelt het nog meer?

Edited by Kweekie
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  • 2 weeks later...


Deze game is na zoveel maanden zo groot geworden, eigenlijk niet normaal. Op Gamescom is nu ook een foto geshowed van de nieuwe map die eraan zit te komen.


Binnenkort zelfs al een toernooi met een hoofdprijs van 350.000! Niet normaal voor een spel dat nog in de beta fase zit. Heb hem zelf overigens ook aangeschaft nu mijn nieuwe videokaart binnen is.

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Binnenkort zelfs al een toernooi met een hoofdprijs van 350.000! Niet normaal voor een spel dat nog in de beta fase zit. Heb hem zelf overigens ook aangeschaft nu mijn nieuwe videokaart binnen is.


Als je keer een game samen wilt doen, laat maar weten.


Echt een ziek spel, de ontwikkelingen gaan 193429 keer sneller dan bij H1Z1. De hype is ook erg groot op het moment.

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